Completing the Walk Cycle Animation
After getting the feedback, I had to practice and experiment a lot with the walk animation. I felt like something was off about the whole idea. So, I decided to start from scratch and change some things like the movement of the head which was looking a bit more cartoony and the body movement was looking very rigid making the whole animation imbalanced. Even though my reference was of rigid body movement, I wanted to make the character relaxed for this animation. My idea is to try to make both high-profile and low-profile animations for this project, so I added a bit of sassy movement as an exaggeration for this animation.
Here's the final animation for walk cycle:
Just to see if everything works well or not, I created a loop of the animation cycle to repeat several times. I added a simple happy expression for the face, but if I have enough time at the end of making the other animations, I'll animate the facial expression as well and post a new animation clip.
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