Inspiration


When I decided to switch careers from a game developer to a 3D artist, character animation is the thing I was most fascinated about. And my area of interest is and always has been video games, especially action games. I started developing ideas for making an action game a long time ago, but I didn't know the proper production pipeline. Now that I'm studying MA Animation, I'll test and develop my ideas as my module project. And this pre-production portfolio will show my work potential to the employers in the industry as well as work as an idea development diary for me.

I've decided to work on a gameplay pack as a starting point of my journey as an animator and I want to experiment, get feedback and develop my ideas. This pre-production diary will contain storyboard, reference images from my research, design ideas for the characters and the environment, progress updates and a final animation render. If people like the idea, I'll continue to work with similar ideas after finishing my course.

 

As a gamer and fan of medieval genre, I was greatly inspired by the game Assassin's Creed Valhalla, especially the protagonist Eivor. So, this character will be the starting point for my experimentation and idea development.


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